AUGMENTED REALITY: INNOVATION IN EDUCATION
Keywords:
innovation; education; augmented learning; augmented reality; virtual immersive reality.Abstract
Augmented learning as a new way to think and practice education, with new technologies that are innovative because they are able to generate new behaviours. Augmented reality, virtual immersive reality and internet of (every) things are expanding our possibilities to create, design and implement education and training projects, that are capable to teach by doing and check in the same time, live, and during practical activities. With the introduction of the Augmented Reality, a technology that permits to add virtual content to a physical environment in an interactive form and in real time, and enables its use even in educational situations, processes of teaching and learning should be more efective. It is necessary, therefore, for educational research to be oriented towards the investigation in this ield to provide guidance on the application outcomes. hus the methodologies and research tools, too, require a reconiguration because the data will be naturally diferent and available in diferent forms.
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Copyright (c) 2020 Elsa Álvarez Morales, Andrea Bellezza, Valeria Caggiano
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